Back to development and some other news
I just finished a course I was giving to computer science students about Unity game development and I'm back to working on the project!
I just recently uploaded a new version for testing that includes some time mechanics and stuff but probably it was not the smartest thing to do because looking back I don't really thing it was worth an update BUT! I felt like it and here it is, you can mess with my testing scene if you signed up for alpha testing!
In other news, I deleted the GitHub repo and started version controlling with Unity Collab. I took it down because:
1. I did not feel comfortable having my code publicly available
2. I started the project from scratch because I discovered that Unity tilemaps are a far better alternative than coding one for yourself.
Stay tuned for more updates!
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